The bug
Mobs don't drop experience or player kill specific drops when was killed by fireworks, either launched by right clicking or shot from a crossbow. This also causes player kill and damage statistics to not increase, and advancements to not trigger even though they should.
Also, completing a raid with only fireworks doesn't grant the "Hero of the Village" effect. The death message for players that have been killed by fireworks that have been shot by another player also is not different from the normal one, even though a text for that situation exists: %1$s went off with a bang whilst fighting %2$s
.
Linked issues
is duplicated by 11
relates to 5
Attachments
Comments 12
To Les3awe
No, I don't think it does.Here the mobs were killed with a Firework , not with a lingering potion .(reffering to MC-110004 and the way the mob in that report was killed) , but instead with a completely different item.
Additionally, completing a raid with only fireworks does not grant Hero of the Village, and End Crystals and the Ender Dragon are both immune to firework explosions.
Confirmed for 1.14.1
This bug should mention something about advancements so people don't duplicate it as much.
Crossbow-fired firework rockets won't trigger the player_killed_entity advancement unless the player damages the entity in some other way prior. Interestingly, if you do this, the advancement will correctly consider the killing_blow to be explosion damage, even if the prior hits that made the advancement work weren't explosion. However it doesn't count as projectile damage.
This issue relates to MC-110004.