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MC-115184

Parrot imitations show up on subtitles as original sound

Basically, whenever parrots imitate a hostile mob, the subtitles will recognize it as the original sound.

Comments 6

This would be hard to fix, as then there would have to be a entity.parrot_imitate.<sound> (Just an example) for every mob sound in the game.

This shouldn't be very hard to fix, but then I do not know how the process is coded. Basically if mob==parrot and sound not in (various parrot sounds) then preface subtitle with "Parrot imitates ". No need for new sound files at all.

Another option, since the sound the parrot makes is higher pitched or sped up, you could insert the subtitle preface when that process fires.

Confirmed in 17w14a, the subtitles show up as the original mobs' sounds.

Not fixed for 17w15a in multiplayer. The game loses connection the moment a parrot attempts to mimic a hostile mob sound, rarely crashing the game as well.

Zeb Anderson

migrated

Confirmed

parrot, subtitles

Minecraft 17w13b, Minecraft 17w14a

Minecraft 17w15a

Retrieved