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MC-122403

Detecting a 2 redstone tick repeater with an observer creates 2 pulses

In contrast to 1.11/1.12 doing so, causes the observer to trigger twice instead of once. For example the dropper would be activated twice instead once. Something fundamental about observers must have been changed.

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Comments 2

Confirmed. Observer is now outputting 1 0 1 when detecting any of these blocks receiving a 2 tick redstone pulse:

  • Redstone dust

  • Dropper

  • Dispenser

  • Door

  • Trapdoor

  • Fence gate

  • Note block

  • Hopper

  • Repeater - set at 1 or 2

  • Comparator

  • Powered Rail

  • Activator Rail

Isn't this how it's supposed to be? The observer detects the repeater turning on, sends a 1 tick pulse, then the repeater stays on, no observer action, then the repeater turns off, which makes the observer send another 1 tick pulse.

ilmango

Erik Broes

Confirmed

observer, redstone, repeater

Minecraft 17w47b

Minecraft 17w50a

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