The bug
When flowing water is next to a waterlogged block, and the water shouldn't flow through that waterlogged block, it still looks as if it would.
Also, if you are inside the water stream, you get pushed into the direction the water visually flows. So, it behaves as if the waterlogged blocks weren't actually there and the water would flow through them.
To Reproduce
Build the appropriate setup by using the commands provided below.
/fill ~1 ~ ~1 ~10 ~2 ~5 glass
/fill ~2 ~1 ~2 ~9 ~2 ~4 air
/fill ~2 ~1 ~3 ~9 ~1 ~3 minecraft:prismarine_brick_stairs[waterlogged=true,facing=south]
/setblock ~2 ~1 ~2 water
/setblock ~9 ~1 ~4 water
Observe the flowing water.
Linked issues
is duplicated by 5
relates to 2
Attachments
Comments 21
can confirm for 1.17.1 too and I think I found another symptom/manifestation of the same bug (water source from waterlogged stair influenced and influencing water/blocks around it even when it shouldn't). -> MC-239475
Also not fixed in 22w05a (shape, visual flow direction or push direction), likely due to this requiring water units to be directly adjacent rather than only edge or vertex adjacent.
Possibly WAI as per MC-249256
Affects 18w15a