mojira.dev
MC-127030

Flowing water visually slopes up towards waterlogged blocks when it shouldn't, causing several issues

The bug

When flowing water is next to a waterlogged block, and the water shouldn't flow through that waterlogged block, it still looks as if it would.

Also, if you are inside the water stream, you get pushed into the direction the water visually flows. So, it behaves as if the waterlogged blocks weren't actually there and the water would flow through them.

To Reproduce

  1. Build the appropriate setup by using the commands provided below.

    /fill ~1 ~ ~1 ~10 ~2 ~5 glass
    /fill ~2 ~1 ~2 ~9 ~2 ~4 air
    /fill ~2 ~1 ~3 ~9 ~1 ~3 minecraft:prismarine_brick_stairs[waterlogged=true,facing=south]
    /setblock ~2 ~1 ~2 water
    /setblock ~9 ~1 ~4 water
  2. Observe the flowing water.

Linked issues

Attachments

Comments 21

@unknown, the ticket is yours now.

11 more comments

can confirm for 1.17.1 too and I think I found another symptom/manifestation of the same bug (water source from waterlogged stair influenced and influencing water/blocks around it even when it shouldn't). -> MC-239475

Can confirm in 1.18.1.

Also not fixed in 22w05a (shape, visual flow direction or push direction), likely due to this requiring water units to be directly adjacent rather than only edge or vertex adjacent.

Can confirm in 1.19.2.

[Mod] violine1101

muzikbike

(Unassigned)

Confirmed

Gameplay

Low

Rendering

fluid-geometry, water, waterlogged-blocks

Minecraft 18w10d, Minecraft 18w11a, Minecraft 18w15a, Minecraft 18w16a, Minecraft 18w20b, ..., 1.19.3, 1.19.4, 23w18a, 1.20.1, 1.21.4

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