mojira.dev
MC-127224

Waterlogged blocks that are not full blocks trigger auto-jump even if it is disabled.

Any variant of non-full block with the property waterlogged=true will trigger auto-jump when being walked into from air, whether auto-jump is enabled or not.  This is true for chests, fences, walls, glass panes, iron bars, slabs/stairs with walls next to them, etc.

In the case of fences, the player will continuously jump, since it is not possible to jump over a fence.

This only occurs when the block is being approached from a side out of which water is not flowing. (In the case of it going towards a cliff, etc.)

I have attached linked (the attach kept giving me an error) a screenshot that demonstrates paths (with arrows) which should recreate this bug.

https://i.imgur.com/YNkyPPg.png

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Comments 16

muzikbike

Affects 18w16a

muzikbike

Affects 18w20b

muzikbike

Affects 18w20c

muzikbike

Affects 18w21a

muzikbike

Affects 18w21b

6 more comments
muzikbike

Affects 1.13-pre2

muzikbike

Affects 1.13-pre3

CreeperMagnet_

Affects 1.13-pre4.

muzikbike

Affects 1.13-pre5

muzikbike

Affects 1.13-pre6

Tedstar (Curtis Anderson)

boq

Confirmed

Minecraft 18w10d, Minecraft 18w16a, Minecraft 18w20b, Minecraft 18w20c, Minecraft 18w21a, ..., Minecraft 1.13-pre2, Minecraft 1.13-pre3, Minecraft 1.13-pre4, Minecraft 1.13-pre5, Minecraft 1.13-pre6

Minecraft 1.13-pre7

Retrieved