The bug
Grass, seagrass, leaf litter, etc. can interrupt the cobblestone foundation of a woodland mansion.
How to reproduce
Create a world with seed
129117Switch to Spectator mode
Run
/tp @s 3082.02 65 -2333 125 -20
Linked issues
relates to 2
Attachments
Comments 2
Can confirm in 21w16a.
Now it affects the trees next to the entrance, but somehow the ones in the given location don't interrupt the foundation anymore.
Edit: can this issue be renamed into "Mansion foundations are interrupted by vegetation", so that it can also include grass and other non-solid plants? (see image above)
Partially fixed so that the trees don't generate under the mansion now. They still will interrupt the foundation, but only if the trees end up too close to the mansion. I also updated the screenshots accordingly.