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MC-129207

Pixel borders on liquids do not line up correctly

The bug

The borders between textures on water and lava do not line up pixel to pixel per block, resulting in a weird, broken look. This may be fixable by scaling up the texture as appropriate depending on the direction of flow (such as sqrt(2) for diagonal flowing), or having a unique texture for each flow direction instead of rotating the textures.

Linked issues

Attachments

Comments 10

This is not a duplicate.

Agreed, it's not a duplicate of that report; tough I'm fairly certain this got reported before.

It's been this way since infdev 20100616, so I wouldn't doubt it.

CreeperMagnet_

Affects 1.13-pre4.

Please remove 2018-07-20_21.42.41.png as it is obviously completely unrelated.

Can confirm in 20w51a.

Can confirm in 21w05b.

Can confirm in 21w06a.

Can confirm in 1.16.5 and 21w08b.

Can confirm in 1.17.1.

muzikbike

(Unassigned)

Confirmed

Textures and models

fluid-uv

Minecraft 1.12.2, Minecraft 18w16a, Minecraft 18w19a, Minecraft 18w19b, Minecraft 18w20a, ..., 21w06a, 21w08b, 21w20a, 1.17 Pre-release 1, 1.17.1

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