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MC-129207

Pixel borders on liquids do not line up correctly

The bug

The borders between textures on water and lava do not line up pixel to pixel per block, resulting in a weird, broken look. This may be fixable by scaling up the texture as appropriate depending on the direction of flow (such as sqrt(2) for diagonal flowing), or having a unique texture for each flow direction instead of rotating the textures.

Related issues

Attachments

Comments

migrated
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muzikbike

This is not a duplicate.

migrated

Agreed, it's not a duplicate of that report; tough I'm fairly certain this got reported before.

muzikbike

It's been this way since infdev 20100616, so I wouldn't doubt it.

CreeperMagnet_

Affects 1.13-pre4.

muzikbike

Please remove 2018-07-20_21.42.41.png as it is obviously completely unrelated.

Avoma

Can confirm in 20w51a.

Avoma

Can confirm in 21w05b.

Avoma

Can confirm in 21w06a.

Avoma

Can confirm in 1.16.5 and 21w08b.

ampolive

Can confirm in 1.17.1.

muzikbike

(Unassigned)

Confirmed

Textures and models

fluid-uv

Minecraft 1.12.2, Minecraft 18w16a, Minecraft 18w19a, Minecraft 18w19b, Minecraft 18w20a, ..., 21w06a, 21w08b, 21w20a, 1.17 Pre-release 1, 1.17.1

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