When the game tries to play ambient sounds for fish mobs, based on the type of fish, the corresponding log message is printed:
Unable to play empty soundEvent: minecraft:entity.salmon.ambient
Unable to play empty soundEvent: minecraft:entity.cod.ambient
Unable to play empty soundEvent: minecraft:entity.tropical_fish.ambient
Unable to play empty soundEvent: minecraft:entity.puffer_fish.ambient
How to reproduce:
Spawn a salmon, cod, tropical fish or pufferfish.
Wait a few seconds and look at the game’s log.
Expected result:
There would be no warning printed to the log when approaching a fish mob.
Observed result:
A warning is printed to the log when the player approaches a fish mob.
Linked issues
Comments 4
Affects version: "22w16b". I get a warning in the game output, "Unable to play empty soundEvent: minecraft:entity.salmon.ambient".
Intended for the same readon MC-97521 is intended.