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MC-132307

Unable to play empty soundEvent: minecraft:entity.<fish>.ambient

When the game tries to play ambient sounds for fish mobs, based on the type of fish, the corresponding log message is printed:

  • Unable to play empty soundEvent: minecraft:entity.salmon.ambient

  • Unable to play empty soundEvent: minecraft:entity.cod.ambient

  • Unable to play empty soundEvent: minecraft:entity.tropical_fish.ambient

  • Unable to play empty soundEvent: minecraft:entity.puffer_fish.ambient

How to reproduce:

  1. Spawn a salmon, cod, tropical fish or pufferfish.

  2. Wait a few seconds and look at the game’s log.

Expected result:

There would be no warning printed to the log when approaching a fish mob.

Observed result:

A warning is printed to the log when the player approaches a fish mob.

Linked issues

Comments 4

Intended for the same readon MC-97521 is intended.

And do we have any Mojang proof of that whatsoever?

Austin Dean Koke

Affects version: "22w16b". I get a warning in the game output, "Unable to play empty soundEvent: minecraft:entity.salmon.ambient".

It's been several years since this has been resolved. I've checked comments and ticket histories, and can find no proof whatsoever that Mojang consider this behaviour to be intentional. As far as I can see, this should be reopened.

D

(Unassigned)

Confirmed

Sound

Minecraft 1.13-pre5, 1.21.4, 25w10a

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