When drowned zombie turns around, some part of animation doesn't work (it simply switches from one position to another).
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Relates to MC-104631
Edit: Might be a duplicate since this does describe spinning.
Attached a screenshot of the glitch. It may be hard to show with a screenshot, but the drowned are constantly swapping between the swimming and normal animation. This glitch may also cause drowned related lag and crashes since they occasionally move faster than the game can process it. (Ticking entity?)
Now that the Drowned swimming animation is fixed with MC-147711, this bug is visible again. In 23w05a
Can confirm for 1.13.1: Right when spawning in, the drowned can't decide whether to swim or not, sometimes even causing their model to go berserk! (this does not involve spinning)