After some minutes playing Minecraft, I get huge fps drops and the log-file writes something like that: (click on "output-client.log" in the attachments)
I use the unmodded clean vanilla Minecraft. No texturepacks.
I have already tested it with the lowest settings, with OptiFine and so on. Nothing helped..
What can I do? It only affects in 1.5.1
I've forced a crash while these fps drops
you can find the crash report in the attachment
Linked issues
is duplicated by 2
Attachments
Comments 26
I use the unmodded clean vanilla Minecraft.
FML: MCP v7.44 FML v5.1.21.652 Minecraft Forge 7.7.1.652 Optifine OptiFine_1.5.1_HD_U_B1 16 mods loaded, 16 mods active
mcp [Minecraft Coder Pack] (minecraft.jar)
FML [Forge Mod Loader] (coremods)
Forge [Minecraft Forge] (coremods)
mod_TooManyItems [mod_TooManyItems] (minecraft.jar)
DynamicLights [Dynamic Lights] (DynamicLights_1.5.1.jar)
DynamicLights_onFire [Dynamic Lights on burning]
DynamicLights_creepers [Dynamic Lights on Creepers]
DynamicLights_dropItems [Dynamic Lights on ItemEntities]
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows]
DynamicLights_otherPlayers [Dynamic Lights Other Player Light]
DynamicLights_thePlayer [Dynamic Lights Player Light]
Backpack [Backpack] (Backpack Mod 1.5.1.zip)
inventorytweaks [Inventory Tweaks] (InventoryTweaks-1.52.jar)
mod_MAtmos [mod_MAtmos] (matmos_packaged.zip)
mod_Timber [Timber!] (Timber Mod .zip)
AS_UpdateCheck [AtomicStryker Update Check Mod]
Hmmm....
This ticket is invalid as it relates to a modded or 3rd party client/server.
Any non-standard client/server build needs to be taken up with the appropriate team, not Mojang.
Any plugin issues need to be addressed to the plugin creator.
This site is for addressing issues related to the base unmodded MineCraft.
Yes, I know, but I get exactly the same error with vanilla, clean Minecraft.
I'll recreate it a bit later with vanilla Minecraft
Edit: Added!
Reopened, but:
Your Java version is out of date. Please update your Java to the latest version: http://www.java.com/en/download/. Keep in mind that when using a 32-bit browser on a 64-bit OS the automatic version detection will only show the 32-bit version of Java, the 64-bit version needs to be downloaded manually: http://www.java.com/en/download/manual.jsp.
Please report if the issue persists with the latest Java version.
p.s.: I just observed by task manager that when I pause the game and minimize the window, the memory usage instantly goes down to 40MB (sic! It decreases from 1200 MB to 37 MB within no time) and then starts to grow again, but much slower as when window is displayed.
@Kumasasa:
Thanks, I think this could be the right answer.
Pity, Computer says: No.
Nvidia installation fails, without any hint what happened, and this may become a long adventure, ending up with installing new Windows ... 😉
Stay tuned.
Is this still a concern in the current Minecraft version 1.7.2 / Launcher version 1.3.4 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
I'm not sure if it is. I stopped encountering the issue once I upgraded my java, but I don't know about the original creator of this issue.
What language are you playing the game in? I can't make sense out of the entity list.
Alternativly, is your nick Gem�lde?