mojira.dev
MC-1489

Dismounting a horse with a fence on the player's right leaves the player on the wrong side of the fence

Current Behavior, 1.11:

Dismounting a horse next to a fence / glass pane / iron bars, with the fence on the player's right, places the player on the other side of the fence.

Original ticket

When travelling on a minecart heading east/west, with a fence (or glass pane, or iron bars etc.) to the north, if the player exits the card they will end up on the wrong side of the fence. This also happens when travelling north/south with a fence to the west, and does not happen in the other two possibilities. It also doesn't happen with any full-sized block e.g. glass blocks. Reproduced on single and multiplayer (I discovered it while in a glass-lined tunnel underneath a lava lake... ouch)

(Directions are per the F3 menu)

Related issues

Attachments

Comments

migrated
[media][media][media][media]
migrated

Editing to note that it affects the current prerelease (1.4.3) as well. Also, as expected, it also bugs out on stone walls (basically any block that should be impassible but has a collision box smaller than a whole block)

migrated

I noticed this first in 1.3 and it has behaved consistently this way for me as well through 1.4.3. It caused most of my train station stops to not be very usable as they are all enclosed by fences. Thanks for a good description of this problem Philip!

migrated

Duplicate #MC-2265

migrated

Is this still an issue on 1.4.4?

migrated

Yes, the problem continues in 1.4.4.

migrated

This realy needs to be fixed !

cause i normaly add fences to prevent mobs from walking on the trackline, and building alltime 3 blocks high istn a good solution.

My dubplicate bug: https://mojang.atlassian.net/browse/MC-2265 (didnt found this one)

migrated

Before fixing look at https://mojang.atlassian.net/browse/MC-2265?focusedCommentId=21484&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-21484
There is an instruction how and where to fix this bug.

migrated

This is not a bug. Minecarts are supposed to deposit the player anywhere possible around it. You can place blocks at the head height of the player to prevent this from happening at that X and Z.

kumasasa

Anon Ymus, see my screenshots. If you have fence to the north of the tracks and the south is clear, you'll get placed besides the fence. I'd say this is a bug.

migrated

So perhaps this is a bug, but if anyone doesn't want this to happen, they can simply place blocks there. The player appears to jump when exiting the minecart, so maybe the little bit of elevation off of the tracks allows them to get over.

migrated

It's not related to elevation, because this still happens with a 2-high or 3-high fence - you can't place fence blocks to prevent this, so all you're really saying is "you can get around the fence bug by not using fences"

migrated

Try placing a block next to the fence. You won't be able to get out there.

kumasasa

If you place besides the fence a solid block, you'll be placed behind the cart - as expected.
But that's pointless to place a fence or glass panes and put solid blocks behind that...

kumasasa

When there is a hole besides the fence / glass pance you'll get placed on the small ledge remaining besides the fence, see new screenshots

migrated

I didn't mean to start a long chain of arguments. I'll just say that it is a bug and keep it at that.

migrated

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

migrated

yup, still broken. Will check latest snapshot next chance I get

EDIT: also still broken

migrated

I also had this happen when breaking a minecart containing a villager in 1.4.7 so it doesn't appear limited to just a player exiting. Hopefully the same fix will resolve it for any type of entity exiting a minecart in these circumstances.

migrated

This is still an issue in 1.5.2.
It happens both when breaking the minecart to get out and when just jumping out of it.
When breaking it, it will be left on the right side of the fence while you will be thrown out on the other side.
(Tested on Cobblestone Wall)

migrated

is still a problem in snapshot 13w24b also with horses.

CubeTheThird

Is this still a concern in the current Minecraft version 1.6.4 / Launcher version 1.2.5 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

migrated

This bug has been subsumed by (though doesn't duplicate) MC-36482

It's possible that resolving MC-36482 may fix this issue. Alternatively, resolving it may return the behaviour to the old, less-broken-but-still-slightly-broken behaviour described by this bug

migrated

This bug still exists in 1.7.2 and it occurs in at least three circumstances: getting off a horse, getting out of a minecart, getting out of bed. I have a bed that reliably throws me through a glass wall, and tonight I had a horse throw me through a stone wall.

galaxy_2alex

Is this still a concern in the current Minecraft version 1.7.4 / Launcher version 1.3.8 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

migrated

Can we get snapshot 14w21b added to the affected versions list?

migrated

OP or mod, 14w25b to the affected versions list, please.

migrated

Concerning bed issues, if the latest bed I've slept in was under a roof that only had 2 blocks of space between it and the floor, I've spawned on the floor above. If the floor above has the same amount of space, I spawn on the roof of that room.
It seems to not be a problem if the area has 3 or more blocks of space between the ceiling and the floor, though.

migrated

confirmed for 14w32b

migrated

Fixed in 1.8.

migrated

Confirmed fixed.

migrated

It is still possible to create this issue in 16w32a. Dismounting a horse on the north side of an iron bar fence when right next to it teleports you to the other side.

[Mod]Les3awe

This issue relates to MC-73361.

shufboyardee

No longer affects minecarts, pigs or beds. Direction of fence/pane/bars no longer matters. All that matters is that the player dismounts with the fence on their right-hand side.

migrated

Confirmed for 17w06a.

migrated

Confirmed for 17w15a.

migrated

Confirmed for 1.12-pre2.

migrated

Confirmed for 1.12.

muzikbike

Affects 1.13-pre6

muzikbike

Having difficulty reproducing this in 18w30a, may be fixed.

CubeTheThird

I was able to reproduce this behaviour, with horses and fences at least.

muzikbike

Fry

Confirmed

bed, dismount, fence, horse, minecart, pig, side

Minecraft 1.4.2, Minecraft 1.4.3, Minecraft 1.4.7, Snapshot 13w05b, Snapshot 13w10b, ..., Minecraft 1.13-pre9, Minecraft 1.13-pre10, Minecraft 1.13, Minecraft 18w30a, Minecraft 18w30b

Minecraft 1.8, Minecraft 18w32a

Retrieved