The sun / moon shows through underwater fog if the water reaches the render distance.
What I expected to happen was...:
The fog should overlap the sun/ moon / any parts of the sky so it stays blue at all times without the sun bleeding through the edge of the chunks.
What actually happened was...:
The sun / moon bleeds through ruining the atmosphere of oceans and creates an ugly effect.
Steps to Reproduce:
1. Go underwater in a large area so that the chunks cut off at the very end
Linked issues
is duplicated by 1
relates to 1
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Comments 7
Can confirm on 1.17 rc1. May be the same as MC-126772.
This may relate to MC-130265