Pumpkins will grow into a block where a dog is standing, and the dog will immediately begin to suffocate. It seems like either the pumpkin should not grow in that block because there is a mob standing on it, or the dog's AI should cause it to move once it starts taking suffocation damage.
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Still happens. I constructed a small pumpkin farm. The new pumpkin does not avoid the dog, nor does the dog attempt to move when the pumpkin is placed in its block. The dog dies of suffocation. The dog was standing at the time, not sitting.
[media]May relate to MC-95631.
Confirmed in 1.20.1, I've had two cats die in my pumpkin farm. In case it matters, the farm is set up in a grid pattern, like:
OXOX
XOXO
OXOX
Having pumpkins/melons not grow on top of mobs seems like a straightforward fix. In the meantime, I guess I need to tell my pets to stay before going to harvest pumpkins 😞
Having crop growth check for entities would definitely be a feature request, but the dog not trying to move once it starts suffocating sounds like it may be a bug.