When a (trapped) chest is 8 blocks above the ground and the player jumps to reach it, the chest GUI opens, the player stays in the GUI for a long time, they hear a closing sound and click Esc to close the GUI. But the chest doesn't close when the GUI is closed.
How to reproduce:
Place a (trapped) chest 8 blocks above the ground.
Stand underneath the chest.
Jump to open it.
Stay in the GUI until you hear a closing sound. (With subtitles enabled, wait until you see Chest closes.)
Close the GUI.
What I expected to happen was:
The chest would close and make a closing sound when closed.
What actually happened was:
The chest made a sound before the GUI was closed and when the GUI is closed the chest remains open.
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I think that you also need to be at least 2 and at most 4 seconds in the GUI, but I can recreate the bug very easily.
Resolving as 'Cannot Reproduce' for now. A fix version can be added afterwards in case someone finds out the exact version where this got fixed.
I cannot seem to recreate this following your instructions in 19w38b using either trapped or normal chests.
Do you have to do anything else to recreate it?