mojira.dev
MC-161933

Partially translucent fonts don't render properly on signs

The bug

If a resource pack specifies that a font that has characters whose texture is partially translucent, the translucent pixels will prevent the sign from rendering behind them.

To reproduce

  1. Use this example resource pack: https://drive.google.com/file/d/1eT1inIgiRceem5oZWHSfhsskV4rBgkLf/view

  2. Write something on a wall sign attached to some white blocks
    → ❌ You'll see a white border around all characters

Linked issues

Attachments

Comments 4

Affects 24w45a:

[media]

[media]

Also affects 1.21.6

[media]

As of 25w32a a resource pack is no longer required:

/give @a oak_sign[block_entity_data={id:sign,front_text:{messages:[[{atlas:"minecraft:blocks",sprite:"minecraft:block/red_stained_glass",color:"white"}],"","","",""]}}]

25w33a is affected.

[Mod] violine1101

(Unassigned)

Confirmed

Platform

Important

Rendering

19w39a, 19w40a, 1.15.1, 1.15.2, 20w18a, ..., 24w45a, 1.21.6, 1.21.7, 1.21.8 Release Candidate 1, 1.21.8

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