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MC-165959

Something completly breaks texture packs

This issue occures at both format 4 and 5

Player gets something like nausea fog, leaves visually dissappear after some distance as well as some colormap affected textures

I'm unable to attach texture pack as a file here, because it is very big and I'm unable to find exact files, but was searching for a while and discovered that something like nausea effect and leaves disappearing is caused by something in models/item file, but for the rest of issue I'm unable to find a clue.

Also when texture pack is loaded before opening a world there is no nausea fog, but just a transparent hole

https://drive.google.com/open?id=187W7KRd3g-h3zuviDqMhn2MnwyEOMsQi

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Comments 5

This happens with the programmer art texture pack as well, but slightly less extreme compared to the one you linked here.

Your trident and conduit textures have wrong size, causing mipmap textures for be dropped. Look in logs for lines like one below and fix mentioned files:

Texture minecraft:entity/conduit/open_eye with size 8x8 limits mip level from 4 to 3
[13:23:05] [Server-Worker-1/WARN].(TextureAtlas.java:139): minecraft:textures/atlas/blocks.png: dropping miplevel from 4 to 3, because of minimum power of two: 8

Oh, thank you. It actually completly fixed my issue, so could the bug in programer art texture pack issue be caused by conduit inner textures too?

If yes I think that, this bug report needs to be completly rewritten :/

Yes, programmer art has the same issue with the eye texture. See MC-166068

If any block file name has a capital in it, the texture becomes the black&pink texture

user-39d6c

boq

Confirmed

Resource Packs

1.15 Pre-release 1

1.15 Pre-Release 2

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