This issue occures at both format 4 and 5
Player gets something like nausea fog, leaves visually dissappear after some distance as well as some colormap affected textures
I'm unable to attach texture pack as a file here, because it is very big and I'm unable to find exact files, but was searching for a while and discovered that something like nausea effect and leaves disappearing is caused by something in models/item file, but for the rest of issue I'm unable to find a clue.
Also when texture pack is loaded before opening a world there is no nausea fog, but just a transparent hole
https://drive.google.com/open?id=187W7KRd3g-h3zuviDqMhn2MnwyEOMsQi
Linked issues
is duplicated by 13
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Comments 5
Your trident and conduit textures have wrong size, causing mipmap textures for be dropped. Look in logs for lines like one below and fix mentioned files:
Texture minecraft:entity/conduit/open_eye with size 8x8 limits mip level from 4 to 3
[13:23:05] [Server-Worker-1/WARN].(TextureAtlas.java:139): minecraft:textures/atlas/blocks.png: dropping miplevel from 4 to 3, because of minimum power of two: 8
Oh, thank you. It actually completly fixed my issue, so could the bug in programer art texture pack issue be caused by conduit inner textures too?
If yes I think that, this bug report needs to be completly rewritten :/
Yes, programmer art has the same issue with the eye texture. See MC-166068
This happens with the programmer art texture pack as well, but slightly less extreme compared to the one you linked here.