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MC-168969

Bane of Arthropods' slowness effect is applied when damage is dealt-- including by ranged weapons-- if the *currently held item* has it.

If you throw a trident/shoot a projectile etc at a mob and then switch to a sword/axe with bane of arthropods before it hits, then when it hits if the mob is an arthropod it will be inflicted with slowness as though you hit it with the sword. extra damage is not applied.

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Comments 5

Confirmed in 20w16a

Can confirm in 1.17.1.

This seems like a duplicate of MC-3304, rather than related.

It is essentially the same issue but I think this should remain separate, because this happens even if the arthropod isn't killed.

Thank you for your report!
We're tracking this issue in MC-131637, so this ticket is being resolved and linked as a duplicate.

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Henry Fleminger Thomson

(Unassigned)

Confirmed

Combat

1.15.1, 20w16a, 1.16.2, 1.17.1

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