When a damaged iron golem is glowing, it's outline looks weird
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WAI, Iron Golem's glow is meant to display it's damage stage

The glowing shouldn't be outlining the cracks, which that itself is not intentional.

Confirmed in 20w21a.

If the iron golem gets no cracks, then the glowing effect looks fine. After cracking twice, the outline of the glowing effect returns to normal.
[media]
(version 1.16.1)
Can confirm in 20w51a.
Can confirm in 21w06a.
Can confirm in 21w07a. Feel free to use the following command to make reproducing this much easier:
/summon minecraft:iron_golem ~ ~ ~ {Health:74f,Glowing:1b,NoAI:1b}

Appears fixed in 21w10a

Reintroduced in 21w11a
Affects 21w16a

Why was this report reopened and MC-220270 changed from a clone to a duplicate? As far as I am aware, reports are only reopened if a bug is marked as fixed in a specific version, but wasn't actually fixed in that version. That policy helps keep track of fix versions. This bug was indeed fixed in 21w10a, but it was reintroduced in 21w11a.
The difference between this issue and others is that no specific fix was attempted for this issue afaik, and the issue only disappeared for a single-snapshot that wasn't intended as a fix and reappeared immediately afterwards.

Why is an intentional fix attempt necessary for the standard reopening policy to apply? The goal of being able to distinguish between truly fixed versions and falsely "fixed" versions is still just as relevant to accidental fixes as it is to intentional fixes.
Also, MC-220270 was already triaged and MC-173834 is not triaged.
Can confirm in 21w17a.

Appears fixed
Possibly due to resolution of MC-223602