[media]
The Enderdragon has very Strange hitboxes and the green area is not properly synced with the Dragon's animations.
Steps to Reproduce:
Enter the overworld and summon an ender dragon.
/summon minecraft:ender_dragon ~ ~ ~
Enable entity hitboxes by pressing F3 + B.
Watch the model and hitbox of the ender dragon closely as it flies around in circles.
Take note as to whether or not the model of the ender dragon is in sync with its hitbox.
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This glitch has been in the game since November 18, 2011
November 18, 2011 was when Minecraft 1.0 was released.
Does MC-111009 describe your issue?

My issue is worse than MC-111009 as I am fine with the hitbox's shape. I am pointing out that the animations are busted where the hitboxes don't follow the Dragon's animations properly. It looks like they changed the hitbox since MC-111009 and the shape itself is improved, but there is defensively a horrible desync between model and hitbox.
Can confirm. Also affects 21w03a and closely relates to MC-111009.
Can confirm in 1.16.5 and 21w08b.
Can confirm in 1.17.

Related to MC-158205
Can confirm in 1.18.2 and 22w12a.
Can confirm in 1.19. This issue is not environmentally exclusive (exclusive to the environment that's currently mentioned within the "Environment" field of this ticket).
Can confirm in 1.19.2. Here are some steps on how to go about reproducing this issue.
Steps to Reproduce:
Enter the overworld and summon an ender dragon.
/summon minecraft:ender_dragon ~ ~ ~
Enable entity hitboxes by pressing F3 + B.
Watch the model and hitbox of the ender dragon closely as it flies around in circles.
Take note as to whether or not the model of the ender dragon is in sync with its hitbox.