mojira.dev
MC-198674

Enderman doesn't immediately teleport away to valid blocks when taking damage from dangerous blocks

An enderman teleported into the water. I would expect that it teleports immediatly away. Instead of doing this, it stands a time standing in the water and taking damage. Then, It teleported to another place in the water and stands there a time. then, it teleports away. This all happened in daylight.

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Please provide a screenshot of your game while this is occurring with the F3 debug screen enabled.

I will take one if it happens again

 

I can reproduce this issue in 1.17. Just push a Enderman in the water. You can spawn the Enderman in.

Can confirm in 1.17.1 and 21w37a. This does not only affect water, but all blocks that cause damage; this happens especially if there are few available blocks to teleport to.

Can confirm in 21w39a. This is easier to see with lava.

In 23w32a

Endermen can even walk towards the player in water while damaged, if they were pushed there by other mobs

Interestingly I can't suddenly reproduce this in 1.20.2

ThisIsNotMyName

(Unassigned)

Confirmed

Mob behaviour

enderman, teleport

1.16.2, 1.17, 1.17.1 Pre-release 1, 1.17.1 Pre-release 2, 1.17.1 Pre-release 3, ..., 22w15a, 1.20, 23w43b, 1.21.1, 24w35a

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