Really not sure if this is intended or not since it's been the case since 2013. But since the creation of these particles directly correlate with the height needed to take fall damage (a feature ignored by being in Creative mode by definition) them existing in Creative seems redundant at best.
Linked issues
relates to 1
Attachments
Comments 7
Duplicate of MC-29434, which is working as intended.
Hello!
I can confirm, but could be working as intended. We'll have to see!