Some Zombiefied Piglin spawn with HP 20 / 90 for example. See picture bellow.
When aggro, those mobs don't jump down from height they would take damage from. If you force them to jump down with trap doors, they areΒ spinning in circles for around 2 seconds after landing on the ground before they continue pathfinding again.
Those Zombiefied Piglins, spawning with regular HP 20 / 20, jump from any height when aggro.
Β
I suspect the problem to be that they are already spawning "injured", which may prevent them from voluntarily taking additional fall damage.
Attachments
Comments 4
Thank you for your report!
However, this report is Invalid.
Your game is modified.
If you can reproduce the issue in a vanilla game environment, please create a new ticket - this is a bug tracker for the game, and not a support website.
Any issues occurring from game modifications need to be taken up with the appropriate team, not Mojang Studios or the Bugtracker.
Quick Links:
π Issue Guidelines β π Community Support β π§ Customer Support β βοΈ Feedback and Suggestions β π Game Wiki
π¬ Mojira Subreddit β π¬ Mojira Discord
I wouldn't post a bug report if I wouldn't have tested it in vanilla minecraft. You can see the same behavior in Vanilla Minecraft. Some Zombified Piglins won't jump from a height they would take damage from. But with the vanilla client I am unable to check the piglins HP value to debug the actual problem with those specific mobs. That's why I provided a screenshot from a modified client. How am I able to check a mobs HP in the vanilla client?
This report is invalid because your game is modified