mojira.dev
MC-203317

There is a missing torch in one of the Stronghold rooms leaving a Light source

There is a missing torch in one of the Stronghold rooms leaving a Light source from nothing.

How to reproduce:

  1. Go to a Stronghold

  2. Find the two story room

  3. Observe the center light having no light source

Note: Sometimes the room may not have the glitched light source.

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Comments 12

We do not have enough information to reproduce this issue.

Please provide the following information about the world you are playing in as text. Attaching a screenshot showing them is not enough.

  • World Type:

    • "Default" if you have not chosen one when creating the world.

    • For "Superflat": Additionally provide the generation preset.

    • For "Buffet": Additionally provide the generator type and biome you have selected.

  • Additional generation settings (in case you changed them): E.g. "Generate Structures", "Bonus Chest", ...

  • Seed: Can be obtained by using the /seed command and clicking on the message in chat

  • Coordinates: Can be copied to clipboard by pressing F3 + C

This issue is being temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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xXGlitchSlayerXx

This bug mostly occurs in the rooms with the low wooden ceiling, and with a chest on top of it. It may have a light source in the center, and it may not. World type=default, seedΒ -7069629125945563225, it only occurs when you first generate the stronghold, after a world reload it disappears. Sometimes the room may not generate in a stronghold.

xXGlitchSlayerXx

In the 3rd screenshot, the light source is not there because I reloaded the world.

This happens when you have a light source and you downgrade the world to a version where the block for that light source doesn't exist.

Β 

E.G. Shroomlight when downgrading to 1.15.

Can confirm for 1.16.5

2 more comments

⚠️ Please do not mark Unreleased Versions as affected. You don't have access to them yet.

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[media]

Affects 1.18-rc1.

Affects 22w15a.

Cannot reproduce in 23w18a, the torch generates always where it should be:

Β 

Example seeds: 954286524255137287 and 2882857347260676688

[media][media]

Confirm fixed in 23w18a. Code now properly places a wall torch instead.

xXGlitchSlayerXx

(Unassigned)

Community Consensus

Lighting, Structures, World generation

1.16.3, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w46a, ..., 1.18 Release Candidate 1, 1.18.2, 22w15a, 1.19.2, 23w17a

23w18a

Retrieved