to reproduce:
create the appropriate setup for pointed dripstone to start filling up a cauldron
wait until the cauldron is filled(and measure the time it took)
empty the cauldron, set the randomTickSpeed gamerule to a ridiculous number and wait
(X) the times are similar although the second one should be significantly faster
Linked issues
Comments 5
Can confirm.
A single Pointed Dripstone works as expected, however adding a second layer of dripstone prevents it from working correctly. Did not test with three or more dripstone.
Might be caused by MC-206583
Cannot reproduce.