The bug
When repeatedly clicking on a sign to light or remove the lighting from a sign with a glow ink sac or an ink sac, the hand animation is abruptly stopped after the first use. This is inconsistent with other blocks that only allow one use of an item, such as an end portal frame, which complete the hand animation but do not allow any more.
How to reproduce
Place a sign
Obtain at least two glow ink sacs
Hold down your use item button
❌ The ink sac is used once, and the current animation is abruptly stopped upon the next usage attempt
Related issues
Attachments
Comments

Can confirm.


Please attach a video showing the issue.
I've attached a video. In the video, you'll notice that I demonstrate using an item on a block that only allows the item to be used once, like stripping a log, adding an eye of ender to an end portal frame, and clicking on a sign with a glow ink sac. The use button is held down until the animation stops for each item. For the log and the end portal frame, the item animation is completed before stopping. However, when attempting to use a glow ink sac on the sign, the animation stops before it should (when holding down the use button).
I'm holding two glow ink sacs in the video, but that doesn't affect this issue.

This can no longer be reproduced in 21w10a. Because MC-212168 was fixed, signs now use an NBT tag to store the glow state instead of using a block state. This results the hand animation to always play when right clicking it, blocking this bug.