I have a "contraption" where 9 Hoppers (as shown in the Screenshot) next to each other, drop their items into the Hopperline in front of them.
For example (with just 5 Droppers):
Dropper1: "Red Wool"
Dropper2: "Green Wool"
Dropper3: "Yellow Wool"
Dropper4: "Red Wool"
Dropper5: "Purple Wool"
etc...
So the Hopper Closest to the endpoint in the Line would be the one in front of Dropper1 and the one furthest away is Dropper5.
The order I would expect the items to arrive at the end is:
"Red Wool" -> "Green Wool" -> "Yellow Wool" -> "Red Wool" -> "Purple Wool".
This works if I build it up and try it out. But as soon as I safe and quit, the order is a different one, I couldn't figure out a schema yet. Often it is something like:
"Red Wool" -> "Red Wool" -> "Green Wool" -> "Yellow Wool" -> "Purple Wool"
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So the hoppers do all point towards the player on the Screenshot.
Every Dropper just has one type of Items in it.
So I think you couldhave also gotten that from the description but happy to clarify that.
If you want I can also make a Video about that Case and link it here if you need it to get what my problem is.
I can't tell from the screenshot which way the hoppers and droppers are facing.
Note that, while hoppers prioritize the item in the first slot, droppers are randomized.