When a pre-existing AI-enabled ender dragon is frozen in the middle of an animation by having its AI disabled, the dragon's green hitboxes will flicker rapidly if they are shown using F3+B. The dragon's model will flicker too. Reloading the chunk the dragon is in will reset the dragon's animation and fix both glitches.
To reproduce:
Enable hitboxes with F3 + B
/summon minecraft:ender_dragon ~ ~ ~ {Health:1}
/data modify entity @n[type=ender_dragon] NoAI set value 1
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Why yes it would. Surprised I didn't find that one when I was searching. I think my report has some info that's missing from MC-201940 so I'll post a comment there asking about the best way to merge these.
This should be reopened and the death part removed; the NoAI issue is standalone and not part of the same bug, nor the parent report.
I was under the impression that issues which can only be reproduced by modifying an entity's data after creation get Won't Fixed, which is why including the NoAI bit in the same ticket as the death bit made the most sense to me. Regardless, now that this has been reopened I'll do my best to keep it updated.
Would MC-201940 happen to describe your issue?