The moon was going down, and I looked at the rising sun. It looked like a skin file, and it was the texture file for a pillager. I did not have any texture packs, mods, shaders, or any such things loaded. It was vanilla Minecraft. In a different world the sun looked like a map. It might have something to do with the fact that I was in a raid, when the sun looked like a pillager. Also When the sun looked like a map the map looked like the sun. The pillagers were also solid black, though the crossbows showed up. When I pressed F3+T to reload resource packs it went back to normal.
Related issues
Attachments
Comments


Thank you for your report!
We're tracking this issue in MC-155379 and MC-190067, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
π Bug Tracker Guidelines β π¬ Community Support β π§ Mojang Support
π Project Summary β βοΈ Feedback and Suggestions β π Game Wiki
-- I am a bot. This action was performed automatically! If you think it was incorrect, please notify us on Discord or Reddit

same thinghappend to me on the latest version

This probably happens because the RAM space that is responsible for adding RAM pointers to map textures became very small, causing them to run into other graphics addresses as well, and Minecraft doesn't cap them at all. This is requried for all maps to work. I think the only way to fix this is to move unused RAM space next to map textures and make them used for map pointer textures. Or probably because map textures pointers override other graphics pointers completely.