mojira.dev

Fannic64

Assigned

No issues.

Reported

MC-251737 Ctrl + Pick Block on Sculk Shrieker with "can_summon" set to true doesn't work Duplicate MC-251705 Error: java.lang.IllegalArgumentException: Comparison method violates its general contract! Duplicate MC-250074 Grass Block cannot be turned into mud. Works As Intended MC-249866 Allay spawn attemps freezes the server Duplicate MC-249725 "Not a list" errors will cause tick freeze Awaiting Response MC-249568 server_selection.png and resource_packs.png are the same textures Community Consensus MC-248981 Minecraft suffers peformance loss when window is not in focus Awaiting Response MC-248906 You cannot put tools with Unbreakable:1b into grindstone. Duplicate MC-248577 Invalid operation-type fatal error EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00000265a41c2580, pid=6848, tid=17352 Awaiting Response MC-248378 Fire can generate in the air due to structure generation Duplicate MC-248305 Sleeping villagers can cause server peformance loss Cannot Reproduce MC-241745 The player can use tick freeze bugs to close a server in singleplayer Awaiting Response MC-241744 Using a fill command to fill an overly large area with water above lava causes a tick freeze Won't Fix MC-239350 Changing view with F5 while spectating a sleeping villager causes inconsistent camera angles Won't Fix MC-239127 Mobs do not spawn on valid spawn blocks if the block above them is tinted glass Awaiting Response MC-239114 Illagers are tempomary passive when going to the village Awaiting Response MC-239110 When glitchy datapacks are applied to a world, the world might become impossible to delete. Awaiting Response MC-237796 When you try to use Fletching Table in Spectator mode, Crafting table menu appears for one frame Duplicate MC-237687 Item duplication glitch caused by deleting MCA files in world's "region" folder Invalid MC-237376 "Priority updates" is untranslated in all languages Invalid

Comments

Before the fix, it was possible to achieve Remote Code Execution.

If you think this is a duplicate of MCL-21859, you are partially right. If this would be the same project, then this ticket has to be resolved as a full duplicate of MCL-21859. But because these are two seperate projects, this can't be resolved this way.

I can confirm this as a bug. There are thousands of false pernament bans, causing absolutely everyone to quit Minecraft.

I have never expected this chaos to happen.

This is a graphics card issue. Your texture buffer is too small, causing a buffer overflow. As a result, this is not fault of Minecraft, because there is no such code that causes this. It cannot be reproduced at all on my GPU. I think this issue should be invalid.

I wasn't able to reproduce this, meaning you are using datapacks.

The screen darkens out before crashing, this is possibly because the game attempts to display a server disconnection screen with a message pointer in RAM...

This issue also applies to vanilla. His device suffers from MCL-8092.

If we make a zombified piglin hit a baby piglin (not adult), then piglin brutes and normal piglins will attack zombified piglins.

Somehow, I ended up reproducing this in singleplayer.

Even if we restore this bug with mods, we still won't get banned. It is even mentioned on one of server discussion!

Also, this isn't mentioned in the 22w12a changelog in launcher at all.

This isn't bannable on servers due to it being a vanilla bug.

Unable to reproduce, even with auto-clicker.

I think this issue depends on hardware read/write speed.

If this crash could happen during world generation when generating structures containing jigsaw block, it would be impossible to play Minecraft with structures enabled!

This issue has to do with the introduction of /place command, that command seem to break chunks with jigsaw blocks.

Please click "Vote for this issue" instead of commenting, because that comment might be removed.

This is due to goat horn being unintentionally the exact same ID as the delete button.

This code possibly relies on block group #minecraft:water, rather that minecraft:water. Since minecraft:flowing_water is in block group #minecraft:water, it causes this mess.