I used "DecompilerMC" from GitHub to decompile the source code for Minecraft 1.17 to learn what trades could possibly had the villagers and how did they mechanics worked when I found several words that looked like they were wrong. The words I found were these:
"SuspisciousStewForEmerald()" instead of "SuspiciousStewForEmerald()" (one "s" less).
- "Items.GLOBE_BANNER_PATTER" instead of "Items.GLOBE_BANNER_PATTERN" (one "n" more).
The affected file was at "...\client\net\minecraft\world\entity\npc\VillagerTrades.java", but perhaps some other files were affected too. It's not a big bug, but I believe that those words were not intended like that. Thanks a lot and have a nice day 🙂
Comments 6
This does not describe a bug in the game's behaviour. We're looking for bugs that affect the game's behaviour.
Yet issues of unused code, translation keys and textures have been fixed in the past...
This seems a weird place to draw the line; it is an issue with the game after all.
Very inconsistent resolution, even typos in recipe names have been accepted as valid issues and corrected.
Can confirm.