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MC-237935

There is no transition between old and new world generation, creating harsh chunk borders in old worlds

There is no transition between old and new world generation, creating harsh chunk borders in old worlds.

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This is mentioned in the very first paragraph of the changelog.

Time for an advanced snapshot! In this snapshot, you can also open worlds from previous versions again - with one big warning! The blending technology we intend to introduce for Caves & Cliffs: Part II is not yet available. If you open an old world in this snapshot it will be upgraded with air under the current bottom of the world and visible chunk borders to new areas.

ampolive

(Unassigned)

Unconfirmed

(Unassigned)

21w39a

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