The Bug
Hi! I have known about this for a while, and it unfortunately triggers my ocd. When you place a wall block (any type) by a full block, the texture under the wall is slightly offset, and it flashes.
Steps to Reproduce
Obtain a wall and block.
Place the wall next to the block, floating in the air so you can see the underside of the wall.
Fly right up against the underside of the wall and move your camera slightly back and forth.
Observe the edges of the pixels.
Observed Behavior
There is slight z-fighting due to the overlapping of the wall extension and the main body.
Expected Behavior
There would be no z-fighting. This could be achieved making the "extension" shorter, so it doesn't extend into the main body.
Attachments
Comments 13
You have to put a block by the wall to see the issue, when any type of wall is connected to a block it does this.Â
[media]TBH, this should be Won't Fix for the same reason MC-246224 is.
I am unable to reproduce this issue. Please could you provide some additional screenshots/videos of this behavior occurring whilst the F3 debug screen is enabled? Thanks 😃