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MC-249148

Sculk shriekers are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled

The Bug:

Sculk shriekers are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled.

Steps to Reproduce:

  1. Enable smooth lighting and place down a sculk shrieker.

  2. Place blocks all around the sculk shrieker.

  3. Take note as to whether or not sculk shriekers are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled.

Observed Behavior:

Sculk shriekers are rendered too dark.

Expected Behavior:

Sculk shriekers would not be rendered too dark.

Linked issues

MC-262598 Tripwire textures in the tripwire hook "attached: true" state have a wrong black rendering when the tripwire hook is attached to a non-transparent block Resolved MC-175626 Trapdoors are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled Open MC-224392 Big dripleaves are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled Open MC-234085 Cakes are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled Open MC-234087 Extinguished campfires are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled Open

Attachments

Comments 4

Can confirm in 1.19.

Can confirm in 1.19.1.

Can confirm in 1.19.2.

ampolive

(Unassigned)

Confirmed

Platform

Low

Rendering

ambient-occlusion, sculk_shrieker, smooth-lighting

22w11a, 22w15a, 22w17a, 1.19 Pre-release 1, 1.19, , 1.20.2, 1.20.4, 1.21.1, 24w36a, 1.21.8

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