mojira.dev
MC-224392

Big dripleaves are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled

The Bug:

Big dripleaves are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled.

Steps to Reproduce:

  1. Enable smooth lighting and place down a big dripleaf.

  2. Place blocks all around the big dripleaf.

  3. Take note as to whether or not big dripleaves are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled.

Observed Behavior:

Big dripleaves are rendered too dark.

Expected Behavior:

Big dripleaves would not be rendered too dark.

Linked issues

Attachments

Comments 7

Can confirm

Also affects cake (MC-234085), extinguished campfires (MC-234087), lightning rods (MC-234089), stonecutters (MC-236121), grindstones (MC-236373), chains (MC-236374), candles and sea pickles (MC-236376), farmland and path blocks (MC-64678), trapdoors (MC-175626), anvils, buttons, daylight detectors, fence gates, fences, piston heads, snow layers, tripwire hooks and walls. I will no longer create any new issues to avoid cluttering the bug tracker. Instead, I will edit this comment to add any affected blocks.

Can confirm in 21w37a.

Can confirm in 21w41a.

Can confirm in 21w43a.

In 1.18 Pre-1

In 22w05a

Avoma

(Unassigned)

Confirmed

Platform

Low

Rendering

ambient-occlusion, big_dripleaf, smooth-lighting

21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, ..., 1.21, 1.21.1, 24w36a, 1.21.3, 1.21.4

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