On world reload, any wardens present in the world will no longer be able to sense vibrations around them
Reproduction Steps:
Load a new world
Summon a warden
Close the world and start it up again
Attempt to make noise around the warden
Expected Result:
The warden would sense the vibrations around itself
Observed Result:
The warden can not sense any vibrations nearby
Attachments:
Video observing the behavior (warden_cant_sense.mp4)
Attachments
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