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MC-250192

Warden can't hit entities from at least 2 blocks

I don't know if this was intentional, but the Warden has a similar behavior has it had in the experimental Snapshot, cause it can't hit you if you're at least 2 blocks up.
I know this isn't important at all, cause it can hit you with it's new attcak, but it simply not makes sense with it having really long arms, and it kinda ruins the difficulty to fight em if it can't hit you and the last option to thw Warden it's to wait until it can do the attack.

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Comments 7

Confirmed. Warden range was about 4 blocks, was significantly reduced with the introduction of the Sonic Boom attack.

Yes, here's a video demonstrating the behavior before 22w15a

[media]

It's odd because a nerf to the Warden's melee range was never mentioned in any changelog or dev tweet

Hmmmm, is this really intended?

the bug is back in the last snapshots

 

@watl This report was marked as Working as Intended, which means that it describes intended behaviour, and is not a bug.

i see.

i was wrong...

i didn't know that it was replaced by the sonic boom... i now understand

 thanks for help !

happens in bedrock edition too, but i only noticed a couple weeks ago. Seems kinda stupid that he can reach horizontally so far, but cant reach you when youre standing raised, level with his head.

Alfonso Rosales Cárdenas

(Unassigned)

Confirmed

(Unassigned)

warden

22w15a

Retrieved