Steps to reproduce:
1: find a flat area of land with grass plants on it.
2: use the /place command to summon a village.
3: notice that the paths are wildly uneven wherever there were grass plants.
Paths replace terrain blocks when they're generated, but they're also replacing grass plants. In places where the path intersects Tall Grass, the top block of the grass is replaced with a path block. These are not good paths.
Edit: see second photo below. Paths can also generate replacing tree leaves. This is even sillier.
[media][media]Linked issues
is duplicated by 6
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Seems like a duplicate of MC-251309
@phonia you can most definitely summon a village in the week 18 snapshot. I summoned several. /place structure village_taiga pulled this one up.
This does appear to be similar to things that have already been reported. Generalized wonky path generations. I'll see if there's a feature for me to somehow attach the reports together.
The issue with leaves is currently being tracked at MC-187131