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MC-252356

Strongholds can intersect ancient cities

The Bug:

Strongholds can intersect ancient cities.

Examples:

Version: 1.19.2

Seed: -6542427500181432213
Coordinates: /execute in minecraft:overworld run tp @s -1023.50 -32.55 1180.48 1227.83 9.95

Version: 23w04a

Seed: -1213287848649198201
Coordinates: /execute in minecraft:overworld run tp @s 1486.10 -45.15 -141.57 94.80 7.20

Version: 1.19.4

Seed: -1818114357538776435
Coordinates: /execute in minecraft:overworld run tp @s 1346.93 -27.97 -509.70 -505.50 31.05

Steps to Reproduce:

  1. Generate a world with the seed provided above and teleport to the given coordinates.

  2. Look closely at the generation of the stronghold and ancient city.

  3. Take note as to whether or not strongholds can intersect ancient cities.

Observed Behavior:

Strongholds can intersect ancient cities.

Expected Behavior:

Strongholds would not be able to intersect ancient cities.

Linked issues

Attachments

Comments 6

I can confirm this behavior. This ticket closely relates to MC-249801 and MC-249922.

Fixed after 22w42a snapshot

Stronghold generation has been changed in 22w42a, so this might still be a potential issue.

Edit: can confirm this is still an issue. Attached a new screenshot of this issue in 23w04a.

Can Confirm in 1.19.3 using the 2nd seed

Can confirm 1.19.4.

[media]

Can confirm in 1.20.2: 

Seed: -4640006690616253670

/execute in minecraft:overworld run tp @s -1757.71 -47.77 468.47 13899.12 13.86

/execute in minecraft:overworld run tp @s -1760.47 -37.18 445.52 13589.52 50.92

 

These are the 2 best examples from this stronghold/ancient city combo.

[media][media]

Kidfury

(Unassigned)

Confirmed

Platform

Low

Structures, World generation

ancient_city, overlapping, stronghold

1.19 Pre-release 4, 1.19 Release Candidate 1, 1.19 Release Candidate 2, 1.19, 1.19.1 Pre-release 1, ..., 1.20 Release Candidate 1, 1.20, 1.20.1, 1.20.2, 23w44a

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