If you put a creeper or TNT (dispenser) above max world height, then they will not blow up surrounding blocks.
Steps to Reproduce:
Set a block at world height:
/setblock ~ 319 ~ dirt
Spawn a creeper, or place TNT
Light it with flint and steel
→ No blocks are brokenPlace a block at y = 318 now
Repeat steps 2 and 3
→ Blocks are broken
Linked issues
is duplicated by 2
Attachments
Comments 3
I think it is about, the entity (creeper, tnt) is higher then high limit, so basicly it cannot blow up blocks.
To be more specific: this is for above or below world height; if modified via dimension files, the height moves along.
Cause seems to be because there's no block, the check to get resistance returns null, and blocks out the explosion's block damaging from spreading