The bug
This is a polished re-submission of MC-256268.
The AngryAt NBT tag is not used by certain neutral mobs (it is used by natural iron golems, wolves, polar bears and endermen). I believe this to be a valid bug, because this causes them to forget their target upon reloading the game. This also causes them to not be affected by commands that modify the AngryAt tag.
Affected mobs
Dolphin
Goat (I believe it is technically a passive mob, so this could be WAI)
Llama
Panda
Trader Llama
To reproduce
Summon an affected mob and hit it.
Use
/data get entity [UUID] AngryAtand see that it does not save the target to NBT.Exit the game and enter the game again.
❌ The mob has forgotten about the player that hit it.
Alternate reproduction steps
Run
/data merge entity [UUID] {AngryAt:[Your UUID], AngerTime:2000}The mob does not target you.
Linked issues
relates to 2
Comments 6
Edit: as of 1.21.8, some neutral mobs (pandas, llamas and trader llamas) seem to preserve the target when logging out and logging in again, even without using AngryAt.
The same is true for other neutral mobs (nautiluses, zombie nautiluses, piglins, spiders, cave spiders, drowned, foxes)
Thank you for your report!
After consideration, the issue is being closed as Invalid.
You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit The official Minecraft feedback site or visit the Minecraft Feedback Discord server.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Can confirm.