Damage Type | Death Message |
---|
minecraft:player_explosion
| death.attack.explosion.player.player
|
minecraft:out_of_world
| death.attack.outOfWorld.item
|
minecraft:arrow
| death.attack.arrow.player
|
minecraft:cactus
| death.attack.cactus.item
|
minecraft:cramming
| death.attack.cramming.item
|
minecraft:dragon_breath
| death.attack.dragonBreath.item
|
minecraft:drown
| death.attack.drown.item
|
minecraft:dry_out
| death.attack.dryout.item
|
minecraft:explosion
| death.attack.explosion.item
|
minecraft:fall
| death.attack.fall.item
|
minecraft:falling_anvil
| death.attack.anvil.item
|
minecraft:falling_block
| death.attack.fallingBlock.item
|
minecraft:falling_stalactite
| death.attack.fallingStalactite.item
|
minecraft:fireball
| death.attack.fireball.player
|
minecraft:fly_into_wall
| death.attack.flyIntoWall.item
|
minecraft:freeze
| death.attack.freeze.item
|
minecraft:generic
| death.attack.generic.item
|
minecraft:generic_kill
| death.attack.genericKill.item
|
minecraft:hot_floor
| death.attack.hotFloor.item
|
minecraft:indirect_magic
| death.attack.indirectMagic.player
|
minecraft:in_fire
| death.attack.inFire.item
|
minecraft:in_wall
| death.attack.inWall.item
|
minecraft:lava
| death.attack.lava.item
|
minecraft:lightning_bolt
| death.attack.lightningBolt.item
|
minecraft:magic
| death.attack.magic.item
|
minecraft:mob_attack
minecraft:mob_attack_no_aggro
minecraft:mob_projectile
| death.attack.mob.player
|
minecraft:outside_border
| death.attack.outsideBorder.item
|
minecraft:player_attack
| death.attack.player.player
|
minecraft:stalagmite
| death.attack.stalagmite.item
|
minecraft:starve
| death.attack.starve.item
|
minecraft:sweet_berry_bush
| death.attack.sweetBerryBush.item
|
minecraft:thorns
| death.attack.thorns.player
|
minecraft:thrown
| death.attack.thrown.player
|
minecraft:trident
| death.attack.trident.player
|
minecraft:wither
| death.attack.wither.item
|
minecraft:wither_skull
| death.attack.witherSkull.player
|
When looking in the
en_us.json
file, none of the above listed translation strings are actually defined in the file, which is probably the reason why they display like this.For the explosion one there's a definition for
death.attack.explosion.player.item
but notdeath.attack.explosion.item
.