When a minecart (of any type) gets broken in Creative Mode, it does not output a vibration frequency of 15. This does not happen in Survival.
How to reproduce:
Place a redstone block next to a calibrated sculk sensor (to set it to only listen to 15-frequencies, which consists of entities dying or getting broken, and explosions). Otherwise it will detect the minecart getting damaged and output a 7-signal.
In Survival, place a minecart, and then break it.
Note that this triggers the sensor.
In Creative, place and break the minecart again.
Take note as to whether or not the calibrated sculk sensor gets triggered.
Expected result:
The minecart would send a 15-frequency vibration to the sensor, the same as it does in Survival.
Actual result:
It does not send a 15-frequency vibration.
Attachments
Comments 4
Minecarts emitting a vibration level of 15 instead of 7 might actually be the bug here, as it is intended for boats and items to never emit a vibration level of 15 without using commands as of the resolution of MC-261700.
Dupe of MC-261233