Somewhere along the way in my long term survival world, eyes of ender stopped taking me to the nearest stronghold.
The nearest stronghold is at roughly -900, -1000 but instead, even at the stronghold, it takes me somewhere to the east. It turns out where it is taking me should have theoretically had a stronghold (because of the stronghold generation shift) but it doesn't because that area was generated before the shift. Regardless, this isn't the nearest "where there should be a stronghold" either, that one should be very close to the proper stronghold.
My world is >3GB large and my upload speed is under 1Mbps so it will take a long time to upload but I will attempt to upload it today.
Here is a link to my world: https://drive.google.com/file/d/1YkoyQO6cExMJBS7D34z5Yg440VGV3OLa/view
I went on chunkbase and i looked and the location it is taking me actually should have a stronghold (except it doesn't because those chunks were generated before the shift), however, it is weird because there should also be another stronghold very near to the original stronghold, but even when I go to that stronghold, the game takes me very far away to the stronghold that doesn't exist.
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Thank you for your report!
We're actually already tracking this issue in MC-135996, so this ticket is being resolved and linked as a duplicate.
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Possibly relevant in Snapshot-22w42a:
Stronghold placement code has been changed to be more efficient, causing stronghold positions to shift
They are still placed in concentric rings, but their positions in the rings may change by a few degrees