The bug
The way in which the texture is mapped on the thin sides of the lever base element is wrong. For example, if placed on the floor, the mapping starts from the top of the cobblestone texture when it should actually start from the bottom.
How to reproduce
Download and apply the attached "mapping test" resource pack
Place cobblestone
Place a lever on the floor
Expected results
The blue stripe on the cobblestone of the lever should appear closest to the floor.
Actual results
It appears farthest from the floor.
How to fix
An incredibly easy fix. Fixed model files are attached, as is a resource pack that applies them. Mojang have my full permission and encouragement to use these,
Linked issues
relates to 2
Attachments
Comments 3
I fail to see how this constitutes an opinion at all. The texture mapping was correct up until levers were made to use a block model in 1.8, and the texture was applied incorrectly. This also makes them inconsistent with buttons, fence posts, stairs, and many, many more blocks which have correct texture mapping.
Please do not file bugs which are clearly an opinion. Thank you.