The bug:
When the spawn_monsters game rule is set to false, monsters are still generated as part of structures.
How to reproduce:
Create a world with the
spawn_monstersgame rule set to false.Execute the following command:
/locate structure #minecraft:ocean_ruinTeleport to the coordinates returned by the command.
Look around the ocean ruin you found.
→ ❌ Some drowned have been generated around the ruin.
Expected result:
Monsters would not be able to generate around structures when the spawn_monsters game rule is set to false.
Observed result:
Monsters can still generate around structures even when the spawn_monsters game rule is set to false.
Linked issues
is duplicated by 3
relates to 1
Comments 4
Actually drowned spawning from ruins is included in their structure files, it's like a vindicator in a woodland mansion. It's not natural spawning/chunk generation in the same sense as animals spawning on world generation.
What underwater monsters?
Spawners are not exactly a bug, as it prevents natural spawning, not all kinds of spawning.
That spawn-animals and spawn-npcs prevent existence in general is MC-379.