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MC-264674

'Bright' for Brightness/Video Settings is no longer oversaturating environments

Not sure when it changed, but when I played Minecraft before, setting the brightness up to Bright would typically oversaturate EVERYTHING. Darkness was no longer an issue when it came to "Bright". Caves would look like the overworld during the day.

Now I'm watching my brothers stream, and he has his brightness maxxed and he is STILL having issues seeing skeletons in the dark (granted his monitor isn't the best, but if I can see the darkness, then I'm wondering what happened).

Dark and "Bright" should not come into the same sentence. So can you restore the Brightness, or maybe create a new level of brightness, 'oversaturated', so there isn't a "dark" any more?

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Duplicate of MC-249799, values over maximum (via editing options.txt) were never an intentional feature, and that bug got fixed.

This IS NOT a modification of the options.txt.

Minecraft originally had brightness oversaturating the caves through the setting of "Bright" several versions ago, through the main menu. This was NOT a modification through options.txt.

Let me go back through previous versions and double check... it has been a while, but it WAS possible to see using the main menu. You didn't NEED to change options.txt.

No it wasn't, the image you showed has always been the brightest brightness value you could set in-game, anything brighter required modifying the file, or mods.

Here are my limitations, first, back when I played minecraft, I typically put in on Moody anyway. I wanted the challenge. Second, could the times where I saw the oversaturation happen ONLY on servers? Or did I see it within my base game? I can't remember (bear in mind that I do remember Minecraft (in college) when it was ONLY creative at first).

Was oversaturation around prior to Notch putting in the brightness slider? Not sure, and the launcher is preventing anything prior to that.

I WILL concede that it might have been the servers that I played on long time ago.

HOWEVER, clearly there is a NEED for people to have oversaturation within caves. Whether its a problem with their hardware, their own eyes, or maybe they are streaming/making a video where they want to show something to the audience, there are people that clearly NEED/WANT an oversaturation of their environments. So help them on this. Why should the players have to modify the text files to get the results they need?

Put this under improvement/suggestions, if needed.

They can't anymore, that's the point.

There's always the night vision effect you canuse to oversaturate everything.

This site is for bug reports only, for feedback, go to feedback.minecraft.net.

Jim Strange

(Unassigned)

Unconfirmed

(Unassigned)

1.20.1

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