mojira.dev

Jim Strange

Assigned

No issues.

Reported

MC-264674 'Bright' for Brightness/Video Settings is no longer oversaturating environments Duplicate MC-52646 nvoglv64.dll Crashes Duplicate MC-52581 Walking back to home with 5 to 6 cows following with wheat in hand Invalid

Comments

Here are my limitations, first, back when I played minecraft, I typically put in on Moody anyway. I wanted the challenge. Second, could the times where I saw the oversaturation happen ONLY on servers? Or did I see it within my base game? I can't remember (bear in mind that I do remember Minecraft (in college) when it was ONLY creative at first).

Was oversaturation around prior to Notch putting in the brightness slider? Not sure, and the launcher is preventing anything prior to that.

I WILL concede that it might have been the servers that I played on long time ago.

HOWEVER, clearly there is a NEED for people to have oversaturation within caves. Whether its a problem with their hardware, their own eyes, or maybe they are streaming/making a video where they want to show something to the audience, there are people that clearly NEED/WANT an oversaturation of their environments. So help them on this. Why should the players have to modify the text files to get the results they need?

Put this under improvement/suggestions, if needed.

This IS NOT a modification of the options.txt.

Minecraft originally had brightness oversaturating the caves through the setting of "Bright" several versions ago, through the main menu. This was NOT a modification through options.txt.

Let me go back through previous versions and double check... it has been a while, but it WAS possible to see using the main menu. You didn't NEED to change options.txt.

Can you please tell me the difference here? I'm using a Vanilla client, single player, my drivers and java are updated, and my client is crashing.

How does this fall under Tech support?

Odd how an update of Java shows that it is up to date, looking into why my 1.6 isn't updating to 1.7.

Manually downloading 1.7. I'll let you know if I have any troubles or not once I'm done with everything and test.

Just switched it 1.7.5, and the crash still occurs. Drivers are confirmed updated just in case anyone asks. Game just became unplayable with the amount of crashes.

Checked memory, and found no errors.

Which is quite interesting seeing that yesterday 4/6/14, it was the latest version I could use. (Just checked and found that my launcher finally updated to 1.7.5 just now, 4/7/2014)