mojira.dev
MC-268946

Bucket retrieval sounds play at the player's position rather than the picked up block/liquid's position

When the player places down a liquid or powder snow block from a bucket, the sound plays at the location of the block as expected. When the same liquid or block is retrieved though, the sound is played at the player's position.

Steps to Reproduce:

  1. Modify the player's interaction reach

    /attribute @p minecraft:player.block_interaction_range base set 100
  2. Get a water/lava/powder snow bucket

  3. From a far distance, use the bucket
    → ✔ Sound plays at location of block

  4. Retrieve the placed liquid/block

Observed Behavior:

When picking up the liquid or block, the sound is played at the player's position.

Expected Behavior:

The sound should play at the liquid/block's position.

Screenshots/Videos:

[media]

Notes:

  1. This does not occur when placing the liquid/block in a cauldron.

Linked issues

Attachments

Comments 3

Please ensure to review the report attentively. The video depicts the action of emptying a bucket, not filling it. My statement described the issue of sound playing at the wrong location when filling the bucket.

Sorry, i can confrim it now

oowooglac

[Mod] Jingy

(Unassigned)

Community Consensus

Gameplay

Low

Sound

attribute, block_interaction_range, bucket, lava, liquid, sound-event, water

1.20.4, 24w09a, 24w10a, 24w11a, 1.20.6

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