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MC-270192

The saddles of some entities stay visible through their death animation

Although horse armor, carpets, and chests now visually disappear during an entity's death animation, the saddle on horses, donkeys, mules, zombie horses, skeleton horses, and camels still remains visible.

Affected Mobs:

  1. Horse (zombie and skeleton too)

  2. Donkey

  3. Mule

  4. Camel

Steps to Reproduce:

  1. Summon one of the affected mobs

  2. Put a saddle on it

  3. Kill the entity

Observed:

The saddle item that was equipped on the entity will be visible in air/on the ground, while the saddle on the entity is also still present.

Expected:

Because the saddle item is present inside the game space, the saddle on the entity would be removed before the death animation plays, avoiding visual item 'duplication'.

Linked issues

Attachments

Comments 3

For the problem concerning pigs and striders, refer to MC-270197.

May also apply to the ravager. Though, that entity's saddle is "built in" to it's texture.

Can confirm. I'd like to request ownership of this issue, and would advise forward resolving MC-227082 as a duplicate of this issue due to it's lack of upkeep over the years, and it's status as AR.

Please

[Mod] Jingy

gegy

Community Consensus

Textures and models

camel, death-animation, donkey, horse, mule, saddle, skeleton_horse, zombie_horse

1.17 Pre-release 3, 24w13a, 1.21, 1.21.3, 24w45a

25w03a

Retrieved