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MC-270518

Scrollers in block UIs render translucent pixels as opaque

More loosely relates to these issues: MC-144009 MC-145821 MC-164001 MC-165403

The bug

The scroll rectangles in the Creative inventory and in loom, stonecutter and villager GUI screens will render any translucent pixels in their textures as fully opaque. This is in contrast to the scrollers in menu screens, which will correctly render any translucent pixels as translucent (except for incongruous cases MC-269619, MC-269755 and MC-269763).

This was previously covered under MC-165182.

How to reproduce

  1. Download and apply the attached resource pack

  2. Enter a loom, stonecutter or villager GUI or the Creative inventory

  3. Look at the scroll bars

Expected results

Translucency.

Actual results

Complete and utter opacity.

Linked issues

MC-270640 Anvil text field does not support translucent textures Resolved MC-109447 Inconsistency in transparency of GUI PNG files - only some can be transparent + hover-bugs Resolved MC-165036 Boss bars with the notched style are rendered incorrectly if more than one boss bar is active Resolved MC-165182 Inventory/GUI textures no longer handle translucent pixels correctly Resolved MC-174732 Semi-transparent status effect textures do not render correctly in the inventory or beacon UI Resolved

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muzikbike

(Unassigned)

Confirmed

Textures and models

translucency-nonfunctional

1.20.4, 24w14a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 2, 24w19b

24w33a

Retrieved